It is always great to have resources and have the ability to recommend places where students can look for exciting learning opportunities! Here is a list of 60 Youtube Channels worth subscribing to!
One not on the list that I love is StoryCorps, here is the description of the video I have chosen to share: “On January 28, 1986, NASA Challenger mission STS-51-L ended in tragedy when the shuttle exploded 73 seconds after takeoff. On board was physicist Ronald E. McNair, who was the second African American to enter space. But first, he was a kid with big dreams in Lake City, South Carolina.”
View story at Medium.com
Letting students be creative takes time!
Describe a part of this week’s readings/viewings that surprised you and explain why:
Part of this weeks learning which surprised me was that video games can be useful in learning, I have always felt they are a big distraction. Specifically when Gabe Zichermann talked about the game by Sid Meier, “Civilization” which I have plated before. I never thought of the educational aspects of this game until that moment. In the game you get to choose a historical figure, for example Queen Isabella of Spain. The player leads a civilization from prehistoric times into the future on a generated map, achieving one of a number of different victory conditions through research, exploration, diplomacy, expansion, economic development, government and military conquest.
(Isabella I was the Queen of Castile and Leon for 30 years, and with her husband Ferdinand, laid the groundwork for the consolidation of Spain. For her role in the Spanish unification, patronage of Columbus’ voyages to America, and ending of the Reconquista (Recapturing) of the Iberian Peninsula, Isabella is regarded as one of the most beloved and important monarchs in the Spanish crown.)
This is a game that is all about learning. A player has to stratgize, learn about economics, and use diplomacy.
This is one of the three question blog posts
Replacement, Amplification, and Transformation as it is described in the RAT Framework
The RAT Framework: Technology can be used in three ways
A framework is a guide, and most often it’s an easy to remember guide or easy to follow guide. Frameworks consist of concepts, definitions and theories.
A framework should be…
The RAT Framework is a guide to using technology in the classroom. A great example of an assignment that aligns with the acronym RAT is
R: Replacement, this would be instead of using a paperback dictionary/thesaurus in class and having students substitute it with a dictionary/thesaurus website or app such as Merriam-Webster. Great for English classes.
A: Amplification, this would be if students used a program such as Create a Graph to make multiple versions of a chart using data they found in class. Very useful in math and science courses.
T: Transformation, this would be using a technology such as virtual field trips, 3 Virtual Trips is a site which leads to interactive, first person experiences and simulations students may have never been able to see before. Some of the trips include Anne Frank, Ancient Egypt, and Ellis Island. Elsewhere on the internet you can take virtual tours of the Vatican and Lascaux Cave Paintings. Great for Social Studies and Art teachers to use.