Interesting video comparison of the classic Mary Poppins, great to use as a hook when teaching about genre.
Part of this weeks learning which surprised me was that video games can be useful in learning, I have always felt they are a big distraction. Specifically when Gabe Zichermann talked about the game by Sid Meier, “Civilization” which I have plated before. I never thought of the educational aspects of this game until that moment. In the game you get to choose a historical figure, for example Queen Isabella of Spain. The player leads a civilization from prehistoric times into the future on a generated map, achieving one of a number of different victory conditions through research, exploration, diplomacy, expansion, economic development, government and military conquest.
(Isabella I was the Queen of Castile and Leon for 30 years, and with her husband Ferdinand, laid the groundwork for the consolidation of Spain. For her role in the Spanish unification, patronage of Columbus’ voyages to America, and ending of the Reconquista (Recapturing) of the Iberian Peninsula, Isabella is regarded as one of the most beloved and important monarchs in the Spanish crown.)
This is a game that is all about learning. A player has to stratgize, learn about economics, and use diplomacy.
This is one of the three question blog posts
Please watch! Video of Technology Integration
Planning with inspiration…
The subject I selected is English from the Technology Integration Matrix website. The lesson I chose includes a video which shows fourth graders. I believe the lesson though would be great for any grade level. This lesson and the technology involved could help students learning a second language such as Spanish or students who are secondary English learners.It would be useful in drama classes or speech, and could be implemented into adult literacy programs. In the video a teacher uses a program called Audacity. This program records fluency and allows those recorded to look at the sound waves and see their voice inflection. The fourth grade class using the technology are reading a script and partaking as a group in a reader’s theater worksheet. An example of a reader’s theater style worksheet is Henry and Mudge and the Starry Night, a short story about a boy and his dog going on a family camping trip. A script of any sort could be used with the program Audacity, for higher level classes I’d recommend excerpts of classical literature or poetry.
The advantage of this technology is the ability it gives students to self evaluate themselves and their group partners. Also it can build their confidence in presenting and teach them to speak up and practice their pronunciation. As a teacher I would use this because I believe outside of giving them practice with reading I can let them hear the difference between their first attempt and the last and make them focus on their inner self and outside practice at home to reach goals. The technology would give me the ability to teach them to think intrinsically and self motivate themselves with literacy goals in mind. That way on future projects or future events in their lives they can hopefully look inside themselves and what they have done and can do to succeed and accomplish goals.
The lesson from the Technology Integration Matrix was showing how to use technology in a goal directed, adaptive way. These two characteristics are very important to learning and the video shows how beneficial the program Audacity can be. The video provides evidence of just how important technology can be as a whole and the aid it gives to students. To fit the term goal directed, in the lesson you can see the obvious task the group of fourth graders are trying to accomplish, which is reading their script. Each group member has several goals: read their part, keep track of their part, pay attention to other group members parts, project their voice, and focus on any vocabulary or new words. After each recording they can check themselves and then eventually have a final version with them doing the best they can. To fit the term of adaptation, in the lesson you can see how the technology aids students and gives them the ability to modify their actions and goals based on their progress and hearing themselves. This technology also adapts and works with students according to the different multiple intelligence’s. Specifically, visual, intrapersonal, interpersonal, linguistic, and musical. Hitting these multiple intelligences is true evidence of a lesson being adaptive. Making something that adapts to every student is never an easy feat yet this fourth grade level lesson and the technology integrated in it prove that it can be done.
Each level of Bloom’s Taxonomy is important to education. My content area would be Secondary English Education but with any subject this taxonomy is a good guideline for teaching lessons.
There are six levels in Bloom’s Taxonomy:
These levels signify cognitive objectives. In the classroom specifically teaching high school English there are many ways this can be implemented.
HOW TO FORM QUESTIONS TO ENSURE HIGHER ORDER THINKING http://svesd.net/files/DOK_Question_Stems.pdf
It can be used as a teacher or as a student. I would pair this with Bloom’s Taxonomy.
Recently in class I was shown the A-Z Taxonomy. This would be very helpful in the classroom setting because students occasionally have to deal with writer’s block. It begins with listing the letters A-Z and choosing a subject. An example of this would be if a student was writing a biography. The person which they are researching is Abraham Lincoln, he has many accomplishments, traits, and skills. In order to narrow down items, expand upon, or summarize Abraham Lincoln an A-Z Taxonomy could be used.
Another example of using the A-Z Taxonomy is in reading assignments. Students usually must read certain works or novels at different grade levels. The A-Z Taxonomy could be used for quotes or finding relevant words in the writing and used in addition to a report on the book and as a study guide for any tests.